


You have a big bunch of space ship chunks that smashed together in the Warp and made what is basically a space dungeon. Here it is:įor those sub-optimal people who aren’t in the know, this is what Space Hulk is about. Let’s rock.īecause the game wasn’t really marketed towards Warhammer fans who would have been too broke from buying plastic toys to purchase a 3DO, the game intro is a nice little primer to the basic conceit of the 40k universe, Genestealers, Terminators, and other made up nerd bullshit. I also don’t know anything about doing an LP so let me know if the formatting sucks. The PC port is the one I’m going with ‘cause of its smoother gameplay. I don’t have any experience with the PSX/Saturn ports, but from what I gather they aren’t as good so fuck ‘em. It runs much smoother and plays faster than the 3DO version but the colors seem washed out and the sprite work looks kind of messy in comparison. It’s mostly a straight port of the 3DO version, only its the sole version that has network play. The problem is the 3DO version is choppy as hell and slow to play. For some reason, it also has a heartbeat sound that beats faster when enemies get near that they axed from every other version. The 3DO version is the original and is the most visually attractive for my money. Thing is, the versions all have some noticeable differences between them. Then of course the 3DO instantaneously evaporated so it ended up on PC, PSX, and Saturn the following year. It was also hard as hell.īut here’s intel for you, chief. It had a bunch of screens and looked like that one scene in Aliens where William Hope was in the APC looking at monitors before he got a footlocker dropped on his head. EA made a tight little game in ‘93 based on it. I’ve played it on and off in all its editions since I was a kid.

The skinny is this: Space Hulk is THE board game for me. I’m playing Space Hulk: Vengeance of the Blood Angels and you are going to read about me doing it and look at cool pictures and shit.
